The spacecraft in this PDF were originally designed for the Battlelords of the 23rd Century military sci-fi roleplaying game. In fact, all of these diagrams come straight out of the core rulebook for Battlelords. Being sci-fi gamers ourselves, we're always on the lookout for cool science-fictiony floor plans or deck plans. So, we thought we'd make our deck plans available to other sci-fi gamers. The ships include:
- Bohemian Class Yacht
- Bane-Class Personal War Cruiser
- Freischarler Infiltrator War Scout
- Savior-Class rescue Cutter
- Nidar-Class "Crab" Salvage Vessel
- Turtle Freighter
This package includes:
- 19 page PDF with details about the ships, exteriors views, variants, specs, and of course deckplans - all taken from the Battlelords of the 23rd Century RPG.
- PDF of the 6 sets of deck plans suitable for printing
- High res image files of the 6 sets of deck plans suitable for printing on poster-sized paper.
We grant the purchaser of this product permission to reproduce these deckplans for their personal use, but specifically exclude use in commerical products (free or otherwise).
What is Battlelords of the 23rd Century?
Curious about what it's like to play over-equipped, under-trained,
corporate mercs whose employer views them as expendable
resources in a galaxy being invaded by a horde of techno-organic
monstrosities? You can find out more about Battlelords below.
Battlelords of the 23rd Century is a military science-fiction roleplaying game where players can assume the role of mercenaries, misfits, soldiers, spies, pirates, and heroes adventuring in a war-torn universe.
“The soldier of the future will be more like a medieval knight in ultramodern armor than a soldier of the 21st century. Operating autonomously, they will be light years from their
commanders and support.”
-Military Scientist, Howard Dickenson. Earth, Year 2083.
By the year 2282 humanity has spread among the stars and joined The Alliance of Allied Species. The Alliance is composed of over a dozen species, who pool resources and technology, to expand across the galaxies and defend themselves against the threat of galactic war with the hostile Ak-Nar-Ryn. The Ak-Nar-Ryn, who are more commonly called the “Arachnids,” have destroyed worlds and decimated populations as they advance into Alliance territory.
More recently the Alliance has been faced with a new threat, that is even more insidious than even the Arachnids. The shapeshifting, nanite swarms of the Atlanteans, which are capable of devouring entire cities.
Many member species of the Alliance have longstanding rivalries, conflicting agendas, and a few have even gone to war with each other in the past. However, each species brings something unique to the coalition, but all must overcome their bias and speciesism if they are to cooperatively achieve their goal of survival. In the midst of it all, the mega-corporations run the show from behind the scenes and cash in every chance they get. If you’re not living
in a colony town on some backwater world on the frontier, you’re probably working for a mega-corp on a long-term contract. They own and run nearly everything, including you… for as long as you’re under contract.