top of page
23C productions.jpg
Chieftan (Low Res).jpg

What can I expect from the new producers ? 

Battlelords is a tabletop roleplaying game with a long history in the gaming industry. In addition to a loyal fanbase, the newest edition of Battlelords has plenty of features to draw in both old and new fans alike.  Originally written by military veteran, Lawrence Sims, the game’s themes of overcoming racism (speciesism) and stereotypes to defeat adversity through cooperation are just as interesting and appealing today as they were when the game debuted in in the late 1980s.

Our goal when taking over the helm of the Battlelords brand was to create a brand that exceeds current production standards in the industry. The materials, design, artwork, and layout of the new book are all top tier. In addition, Battlelords fills that niche of a military sci-fi setting is not well represented in the market, though it also crosses over into space opera. 

In addition, the game features full color, eye-catching art by some of the art industry’s big names like Wayne Barlow (James Cameron’s Avatar, Barlow’s Guide to Extraterrestrials), Stewart Ellis (Ubisoft), Admira Wajaya (Marvel Comics), and Carlos Villas (Heavy Metal magazine). Our cover art is drawn by the amazingly talented Kiki Kurnia.  You can view some of our artwork on our Instagram page.

We have an active interaction with our fanbase on our Facebook pages. Feel free to stop by and say hi!


23rd Century Productions, LLC

The company 23rd Century Productions is a limited liability corporation formed in Indiana in 2017 with the specific intention of taking over production of the Battlelords of the 23rd Century tabletop roleplaying  game.

The owners of 23rd Century Productions are a multi-cultural team committed to introducing the wonders of science-fiction roleplaying in the Battlelord’s universe to everyone in the gaming community. Composed of lifelong gamers, one of our goals was in ensuring the inclusion of all genders and races, both in the game and its fanbase. The game’s themes and art have been designed to promote this dual goal of diversity and inclusivity. Even our selection of artists was designed to cover the spectrum of gender, race, and nationality.

bottom of page